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The anime that taught me what "one more attempt" actually looks like

A very biased, very personal argument for a school volleyball anime as the best discipline manual I've ever sat through.

Tushar PawarDropper Sample

6 Oct 2026 ยท 4 min read

Photo: Vagabundus ยท CC BY-SA 4.0 ยท via Wikimedia Commons

Let me start with a confession that will lose me half the readers: I am a JEE repeater who learned more about practice from a cartoon about teenage volleyball than from any "motivation" video ever made.

I'm talking about Haikyuu!!. If you've never seen it, relax, I'm not going to dump the plot on you. If you have, hello, fellow person with strong opinions about receiving drills.

Why most "discipline" anime lie to you

Let's be honest about the usual shonen formula. The protagonist is weak, trains for a few episodes in a montage, discovers a hidden power that was inside him all along, and wins. Sometimes the hidden power is friendship. Sometimes it's a sleeping demon. I love those shows. I've watched way too many of them. But as discipline manuals they're terrible, because the message is basically you're secretly special, keep going until it reveals itself.

That's a great message if you're special. It's a horrible message at 11 pm in the second year of a drop, when you're not sure whether you are.

What this one does differently

Haikyuu!! is a show where the main character is short for a volleyball player and his edge is a ridiculous jump and a chip on his shoulder. Cool. But look at where the story spends its time. It spends it on things like learning to receive a serve properly. Standing in the right spot. Practising the same toss, the same movement, the same unglamorous footwork, over and over, until a move that looked like magic becomes boring.

The magic trick, in other words, is boring practice made visible. When a character does something spectacular in a match, the show nearly always has already shown you the unspectacular version done a hundred times. It respects the work. It reminds you that what looks like talent on screen is usually the visible tip of an enormous invisible pile of reps.

That is, I think, the most honest thing I've seen any story say about improvement.

Three ideas I stole for my own routine

1. Fix the unglamorous skill. In the show, the thing a character hates most is usually the thing holding them back: receiving, blocking, serving. For me it's mistake analysis. I loved solving problems and hated going back over the ones I got wrong. So I made a rule: every mock gets 45 minutes of only mistake analysis. No new problems, nothing fun. Just "why did I get this wrong, what's the pattern." It's the least cinematic thing in the world and it's the thing that moved my score.

2. Compare with yesterday, not with the genius. The show has characters who are absurdly talented, and the main team could easily spend the whole season resenting that. The best moments are when they stop measuring against the genius and start measuring against their own last match. I wasted months of my first attempt staring at a friend's rank. Now I look at my own graph.

3. Losing is data. The show has losses that really hurt. And then the next episode they're back in the gym, not because they found a magic mindset, but because there's a specific list of things to fix. A defeat isn't a verdict, it's a to-do list. As someone on a second attempt, I can say with confidence this reframing is worth more than any pep talk.

The code version, for my fellow nerds

I know this is silly, but this is basically my entire drop-year algorithm:

while not selected:
    attempt += 1
    errors = review_mistakes(attempt)   # the boring part
    plan = fix(errors)                  # the even more boring part
    practise(plan)
    # note: there is no line that says "feel motivated first"

Notice there's no feel_motivated() function. That's on purpose. You don't wait for the feeling, you run the loop. The show gets this.

Where I'll disagree with myself

Anime is fiction. Real life doesn't hand you a rival with a dramatic soundtrack. Sometimes you do all the reps and it still doesn't work out in the year you wanted. That happens, and I won't pretend otherwise. A sports anime can also make you feel like effort guarantees a win, and it doesn't. Effort guarantees you become better. The result is a different question.

That said, I'd rather believe in a story where effort at least makes you better than in a story whose answer is "be secretly chosen."

Practical stuff

If you want to try it: it's a sports show, you don't need to know volleyball. The first few episodes set the tone and are a fair test. If you hate it by episode four, you'll probably hate it by episode forty. It's long-ish but very watchable in two-episode chunks, perfect for the half hour after dinner. Don't binge it on the eve of a mock test. Ask me how I know.

And if you've seen it, tell me: who's your favourite character, and which boring drill did you secretly want more of?

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11 responses

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  • [+]Ishaan Bose11thSampleยท 13d ago

    tushar this is the first time i've seen someone write a coherent essay on haikyuu without spamming "BEST ANIME EVER". respect. my only complaint is you didn't mention the sound design, the squeak of shoes on a gym floor is basically a character. sports anime is just cardio for emotions.

    • [+]Tushar PawarDropperSampleยท 13d agoAuthor

      the shoe squeaks!! yes!! i almost wrote a whole section but my word count was already crying ๐Ÿ˜‚

  • [+]Aman YadavDropperSampleยท 13d ago

    Anime is fiction. Real discipline is boring. No soundtrack, no rival. But your point about mistake analysis is right. That is the only thing that moved my rank too. 45 min per mock is a good number.

    • [+]Tushar PawarDropperSampleยท 13d agoAuthor

      that's exactly what the show says, bro. it just says it with a soundtrack ๐Ÿ˜„ glad the 45 min thing matches your experience.

  • [+]Neel Chatterjee12thSampleยท 13d ago

    Good chess parallel here. Players don't improve by playing more games alone, they improve by studying their lost games and doing endgame drills, which is the most boring and most effective part. Same as your mistake-analysis block. Also "a defeat isn't a verdict, it's a to-do list" is going in my notebook.

  • [+]Kabir Joshi11thSampleยท 13d ago

    the python block is peak ๐Ÿ˜‚ one nitpick: selected should probably be a function call with a timeout, otherwise it's an infinite loop (kidding, mostly). honestly "no feel_motivated() function" is the cleanest summary of discipline i've seen. debugging works the same way, you don't wait to feel like finding the bug, you just read the stack trace again.

  • [+]Rohan Sharma11thSampleยท 13d ago

    me watching sports anime: "yes i will train and become great" me after 20 min of studying: "i should lie down" anime protagonist energy is a scam but i keep falling for it ๐Ÿ˜ญ great post tho

  • [+]Diya Menon11thSampleยท 13d ago

    omg i got into this because of a friend and i cried at one of the matches!! ahh i wasn't even into sports before. i love how the quieter side characters get just as much love as the main ones. "boring practice made visible" is perfect.

  • [+]Harsh Gupta12thSampleยท 13d ago

    tall guys in sports anime: "i was born for this" me, an average height person who just wants a free period: "same, but for sitting"

  • [+]Siddharth RaoDropperSampleยท 12d ago

    As a second-attempt person, the "defeat is a to-do list" part is the right way to hold a failed result, and I wish someone had told me earlier. It took me a long, ugly month to get there. Also you're right that effort guarantees getting better, not getting the result. I'd tattoo that on my forearm if I were braver.

    • [+]Tushar PawarDropperSampleยท 12d agoAuthor

      siddharth bhai, that "long, ugly month" was me too. the thing that helped was exactly the boring list. i don't think anybody gets out of that month without one. thanks for saying it honestly.

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